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What can I find here?

This page hosts smaller shader-based projects of mine.
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Simplicissimus 1.2

added promo outline effect fixed red areas with handheld items added color grading settings updated labPBR support to 1.3 fixed labPBR ao and signs and maps weather support improved fog end support (Show More)

Simplicissimus 1.1

added wind effects fixed compilation error when using hq shadows adjusted skylight and sky color to match vanilla better added experimental instanced cloud layers (break in various scenarios when above clouds) improved shadow bias added pixel shadows simple specular and normalmap support some optimizations reduced bloom a bit (Show More)